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  1. Restless multi-armed bandits (RMAB) have been widely used to model sequential decision making problems with constraints. The decision maker (DM) aims to maximize the expected total reward over an infinite horizon under an “instantaneous activation constraint” that at most B arms can be activated at any decision epoch, where the state of each arm evolves stochastically according to a Markov decision process (MDP). However, this basic model fails to provide any fairness guarantee among arms. In this paper, we introduce RMAB-F, a new RMAB model with “long-term fairness constraints”, where the objective now is to maximize the longterm reward while a minimum long-term activation fraction for each arm must be satisfied. For the online RMAB-F setting (i.e., the underlying MDPs associated with each arm are unknown to the DM), we develop a novel reinforcement learning (RL) algorithm named Fair-UCRL. We prove that Fair-UCRL ensures probabilistic sublinear bounds on both the reward regret and the fairness violation regret. Compared with off-the-shelf RL methods, our Fair-UCRL is much more computationally efficient since it contains a novel exploitation that leverages a low-complexity index policy for making decisions. Experimental results further demonstrate the effectiveness of our Fair-UCRL.

     
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    Free, publicly-accessible full text available March 25, 2025
  2. Decentralized learning has emerged as an alternative method to the popular parameter-server framework which suffers from high communication burden, single-point failure and scalability issues due to the need of a central server. However, most existing works focus on a single shared model for all workers regardless of the data heterogeneity problem, rendering the resulting model performing poorly on individual workers. In this work, we propose a novel personalized decentralized learning algorithm named DePRL via shared representations. Our algorithm relies on ideas from representation learning theory to learn a low-dimensional global representation collaboratively among all workers in a fully decentralized manner, as well as a user-specific low-dimensional local head leading to a personalized solution for each worker. We show that DePRL achieves, for the first time, a provable \textit{linear speedup for convergence} with general non-linear representations (i.e., the convergence rate is improved linearly with respect to the number of workers). Experimental results support our theoretical findings showing the superiority of our method in data heterogeneous environments.

     
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    Free, publicly-accessible full text available March 25, 2025
  3. A. Oh and T. Neumann and A. Globerson and K. Saenko and M. Hardt and S. Levine (Ed.)
  4. We study the dynamic cache dimensioning problem, where the objective is to decide how much storage to place in the cache to minimize the total costs with respect to the storage and content delivery latency. We formulate this problem as a Markov decision process, which turns out to be a restless multi-armed bandit problem and is provably hard to solve. For given dimensioning decisions, it is possible to develop solutions based on the celebrated Whittle index policy. However, Whittle index policy has not been studied for dynamic cache dimensioning, mainly because cache dimensioning needs to be repeatedly solved and jointly optimized with content caching. To overcome this difficulty, we propose a low-complexity fluid Whittle index policy, which jointly determines dimensioning and content caching. We show that this policy is asymptotically optimal. We further develop a lightweight reinforcement learning augmented algorithm dubbed fW-UCB when the content request and delivery rates are unavailable. fW-UCB is shown to achieve a sub-linear regret as it fully exploits the structure of the near-optimal fluid Whittle index policy and hence can be easily implemented. Extensive simulations using real traces support our theoretical results. 
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  5. We study adaptive video streaming for multiple users in wireless access edge networks with unreliable channels. The key challenge is to jointly optimize the video bitrate adaptation and resource allocation such that the users' cumulative quality of experience is maximized. This problem is a finite-horizon restless multi-armed multi-action bandit problem and is provably hard to solve. To overcome this challenge, we propose a computationally appealing index policy entitled Quality Index Policy, which is well-defined without the Whittle indexability condition and is provably asymptotically optimal without the global attractor condition. These two conditions are widely needed in the design of most existing index policies, which are difficult to establish in general. Since the wireless access edge network environment is highly dynamic with system parameters unknown and time-varying, we further develop an index-aware reinforcement learning (RL) algorithm dubbed QA-UCB. We show that QA-UCB achieves a sub-linear regret with a low-complexity since it fully exploits the structure of the Quality Index Policy for making decisions. Extensive simulations using real-world traces demonstrate significant gains of proposed policies over conventional approaches. We note that the proposed framework for designing index policy and index-aware RL algorithm is of independent interest and could be useful for other large-scale multi-user problems. 
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  6. We study the dynamic cache dimensioning problem, where the objective is to decide how much storage to place in the cache to minimize the total costs with respect to the storage and content delivery latency. We formulate this problem as a Markov decision process, which turns out to be a restless multi-armed bandit problem and is provably hard to solve. For given dimensioning decisions, it is possible to develop solutions based on the celebrated Whittle index policy. However, Whittle index policy has not been studied for dynamic cache dimensioning, mainly because cache dimensioning needs to be repeatedly solved and jointly optimized with content caching. To overcome this difficulty, we propose a low-complexity fluid Whittle index policy, which jointly determines dimensioning and content caching. We show that this policy is asymptotically optimal. We further develop a lightweight reinforcement learning augmented algorithm dubbed fW-UCB when the content request and delivery rates are unavailable. fW-UCB is shown to achieve a sub-linear regret as it fully exploits the structure of the near-optimal fluid Whittle index policy and hence can be easily implemented. Extensive simulations using real traces support our theoretical results. 
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